Luan is a Software Craftsman passionate about Open Source and the community, currently in love with Dart and Flutter. He has worked for more than 7 years professionally and for more years that he can remember as a hobby with a plethora of languages, platforms, and libraries. With a deep interest for Physics and software development, he has created the Flame Engine, a trending 2d mobile game engine built on top of Flutter. Currently working at Faire, on Canada.
Evento | Trilha | Data | Palestra |
---|---|---|---|
TDC 2021 CONNECTIONS | TRILHA FLUTTER | 09/06/2021 | Desenvolvimento de jogos em Flutter usando Flame. |